Camera tracking, for me a new interesting concept that I wanted to try. So I headed out, shoot some video clips and try to figure out in which would be best to realize the idea that I have. That is – put an airplane, not in the sky but somewhere else.
First I had to model the low-poly plane himself.
Then the light and shadows had to be resolved. Rendering and compositing came at the end.
Exploring various ideas as well as trying to match lightning and shadows in the video/photo and my in render:
Behind the scenes: work in progress:
And the finished video look like this:
Of course, as the name suggests, airplane belongs to air. Hence the short animation: